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Spite: Parasite

Project Overview

The Team:

  • 3 Level Designers

  • 5 Game Artists

  • 2 Animators

  • 6 Game Programmers

  • 2 Technical Artists

Production Time:

  • 14 weeks half-speed

Engine:

  • Custom Engine ,Unreal

My Contribution:

  • Designed Level 3 and Boss Level

  • Play/Bug Tested the game

  • Set up necessary blueprints

  • Member of Player taskforce

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Bazo Mettinisson

  • LinkedIn

My CV:

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