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Death Inc

Project Overview

The Team:

  • 2 Level Designers

  • 3 Game Artists

  • 2 Animators

  • 6 Game Programmers

Production Time:

  • 5 weeks half-speed

Engine:

  • Unity

My Contribution:

  • Designed Level 1 and 3

  • Setting up the project with prefabs

  • Took metrics for gameplay and character movement

  • Play/Bug Tested the game

  • Member of Level design taskforce

  • Member of Gameplay taskforce

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Bazo Mettinisson

  • LinkedIn

My CV:

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